2025
|
PC/Windows/Xbox/PS5
|
Firebird Engine
I was very lucky to be a part of monolith during the development of wonder woman before its closure in 2025.
During my time at the company I did the following:
- Worked on implementing high level graphics features like screen-space reflections and subsurface scattering
- Communicated with interdisciplinary teams ensuring needs are met for workflows, features and visual quality
- Optimized baking tools to ensure faster iteration for team members
- Helped with triaging tasks for the graphics team
- Gained Experience with generating graphics features on consoles
- Familiarized with large, legacy codebases