Javier Sandoval

2025
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PC/Windows/Xbox/PS5
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Firebird Engine

I was very lucky to be a part of monolith during the development of wonder woman before its closure in 2025.

During my time at the company I did the following:

  • Worked on implementing high level graphics features like screen-space reflections and subsurface scattering
  • Communicated with interdisciplinary teams ensuring needs are met for workflows, features and visual quality
  • Optimized baking tools to ensure faster iteration for team members
  • Helped with triaging tasks for the graphics team
  • Gained Experience with generating graphics features on consoles
  • Familiarized with large, legacy codebases























My Thoughts